Archive for the 'unreal' Category
Unreal 3 Modding Season is upon us…..
After graduating from school this year, I’ve been looking for something new to fill in the void- the learning gap that remains now that classes aren’t taking up my computing time as they have been known to do. I think I’m ready to (again) delve into creating mods using Epic Games’ Unreal Tournament 3. I’ve used UT2004 in the past, but from what I hear UT3 is a bit different. Not only do I have an idea for my own mod, to ramp up I’ve decided to help out on an existing mod by Dan Weiss, called “Unreal Demolition 2′.
As I begin documenting my travels on this journey, note that often times what I write will be notes to self. If there’s anything that needs further explaination, don’t hesitate to drop me an email or message. I’ll be sure to clarify where it is needed. Be on the lookout for two new posts: “Hello UT3″, and “My First Mutator.”
No commentsUnreal Tournament 3 - Mod Install Tutorial for PS3
This was quite interesting!
1 commentUT3 Mods for the Playstation 3
For me, the XBOX 360 initially enticed me because of the Microsoft XNA Framework. I especially like the idea of being able to do console development, which is why I now have one. However, I’m glad the Epic Games has added the ability to mod UT3 for the PS3 platform. According to an article posted yesterday on the PlanetUnreal website, the PS3 modding tools were released in beta form to the members of the UT3Mods mailing list. I immediately signed up as a member to the mailing list, in hopes to see some additional activity around it.
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