Archive for March, 2008
A little late with this news….Havok Engine for free?

OK, so I’m up REALLY early this morning, trying to work on some code that was really bothering me, and I happened to wander on to gamedev.net, seeing that there was announcement about the Havok Engine being provided for free in non-commercial PC applications. This is somewhat BIG news for homebrewers. I mean, Havok is one of the premiere physics engine out there - Half-life, CoH, Starcraft….quite a few big name titles use this engine. The download access doesn’t begin until May of this year, but still, I’m psyched….
Check out this link: http://www.havok.com/content/view/582/53/
No commentsA whole month…..
A whole month has gone by, and I’ve had no posts. That’s bad. Well, the fact is, I’ve been quite busy this past month. One thing I’ve really been excited about is all the kewl web2.0 stuff I’ve been finding. There’s been a cause to really separate what I know from the pack, and so the search goes on for really innovative and useful ajax technology.
Take Mochikit for instance- I really liked their in-line interpreter example. I installed it just because of that one example- very kewl.
Another exciting tool is Behaviour.js - Ben Nolan’s attempt at an unobtrusive js solution- a pretty nice one too. I think this same registration of events and functions can also been seen in jQuery.
So along with game development stuff, I think I’ll start blogging on next-gen web stuff too. Both are steps in the right direction- the future of the online experience.
OK, gotta go….finishing up some code…..
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